However, there were still a few figures at Capcom that were championing a full-on revival of the Street Fighter franchise and after the successful re-release of Hyper Fighting on the Xbox 360, Capcom finally gave the greenlight to the first brand-new Street Fighter project in years. ![]() The sixth generation was a truly horrifying time for fans of 2D fighting games. ![]() While niche companies like SNK Playmore and Arc System Works continued to fight the good fight, other long-standing franchises either went dormant or attempted to step into the third dimension: a sub-genre that already had several established franchises like Tekken, Virtua Fighter and Dead or Alive to name a few. Unfortunately, when Capcom gave up on 2D fighters, the genre itself essentially went belly up. ![]() By this point, Capcom had pretty much abandoned the fighting game genre, focusing mostly on other blockbuster franchises like Resident Evil and the then-fledgling Monster Hunter. ![]() That’s not to say that the series was completely gone, but it only managed to live on through re-releases, ports and compilations. The legacy of the Street Fighter franchise is a long and storied one, but after the disappointing reception to the long-anticipated Street Fighter III, the series essentially went dormant for roughly a decade.
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